Draconian, Dragon, Humanoid
EV 32
Immunity: Poison 6
Weakness: —
Movement: Fly
Might
-1
Agility
+2
Reason
+2
Intuition
+3
Presence
+1
◆
2d10 + 3
Signature Ability
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 10
◎ Two enemies
≤11
10 poison damage; M<1 slowed (save ends)
12–16
14 poison damage; M<2 slowed (save ends)
17+
18 poison damage; M<3 slowed (save ends)
Magic,
Ranged,
Strike
◎ Main action
⚔ Ranged 10
◎ Two creature or objects
≤11
The target regains 10 Stamina.
12–16
12 corruption damage; A<2 weakened (save ends)
17+
12 lightning damage; A<2 bleeding (save ends)
Effect: The first time in an encounter that Aeolyxria makes a power roll for this ability, she can subsequently use the outcome of that roll instead of rolling whenever she uses this ability until the end of the encounter.
2+ Malice: The ability targets one additional target for each 2 Malice spent.
⚔ 1 cube within 5
◎ Special
Effect: The ground in the area rises 5 squares, creating a pillar of dirt. Any creature in the area moves with the ground to its new elevation.
1+ Malice: Aeolyxria creates an additional pillar for each Malice spent.
◆
2d10 + 3
Triggered action
⚔ Ranged 5
◎ One creature
Trigger: An ally is made bleeding by the target.
≤11
7 poison damage; A<2 bleeding (save ends)
12–16
12 poison damage; A<3 bleeding (save ends)
17+
15 poison damage; bleeding (save ends)
★
That's Our Opening!
The Director gains 1 Malice whenever Aeolyxria imposes a condition on an enemy.