Immunity: โ
Weakness: โ
Movement: โ
Might
-2
Agility
+1
Reason
-3
Intuition
+2
Presence
-3
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ Two creatures or objects
≤11
6 damage
12–16
9 damage; pull 1
17+
12 damage; pull 2
Effect: If the target is pulled into the animal swarm, that forced movement deals damage only at the Director's determination.
⚔ 1 aura
◎ Special
Effect: The area is difficult terrain for enemies until the start of the animal swarm's next turn.
★
Swarm
The animal swarm can move through spaces as if they were a size 1M creature, and can occupy other creatures' spaces. At the start of each of the animal swarm's turns, they can make a free strike against each creature whose space they share.
★
Nature's Spirit
While outdoors or in a natural environment, the animal swarm can negate a bane on their abilities or turn a double bane into a bane.