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Bale Eye

Level 5 Horde Hexer · Draw Steel Monsters v1

Bale Eye

Level 5 Horde Hexer
Abyssal, Demon EV 7
Size
4
Speed
6
Stamina
30
Stability
2
Free Strike
3
Immunity: — Weakness: Holy 5
Movement: —
M 0
A 0
R +3
I +3
P +3
◆ Wilting Visions 2d10 + 3
Signature Ability
Magic, Ranged, Strike ◎ Main action
⚔ Ranged 15 ◎ One creature
≤11 6 psychic damage
12–16 8 psychic damage
17+ 9 psychic damage
Effect: The target has corruption weakness 5 (EoT).
2 Malice: If the target has I<2, they have corruption weakness 5 (save ends).
◆ Demonwarp Tears 2d10 + 3
5 Malice
Area, Magic, Ranged ◎ Main action
⚔ 4 cube within 5 ◎ Each enemy in the area
Special: The bale eye must create the cube beneath themself.
≤11 3 psychic damage; A<1 the target is warped (save ends)
12–16 5 psychic damage; A<2 the target is warped (save ends)
17+ 6 psychic damage; A<3 the target is warped (save ends)
Effect: While warped, a creature has a double bane on power rolls using any characteristic higher than 0, and has a double edge on power rolls using any characteristic lower than 0.
★
Lethe
While the bale eye is winded, they gain an edge on strikes, and any strike made against them gains an edge.
★
Soulsight
Any creature within 5 squares of the bale eye can't be hidden from them.