Immunity: —
Weakness: Holy 5
Movement: —
Might
0
Agility
0
Reason
+3
Intuition
+3
Presence
+3
◆
2d10 + 3
Signature Ability
Magic,
Ranged,
Strike
◎ Main action
⚔ Ranged 15
◎ One creature
≤11
6 psychic damage
12–16
8 psychic damage
17+
9 psychic damage
Effect: The target has corruption weakness 5 (EoT).
2 Malice: If the target has I<2, they have corruption weakness 5 (save ends).
Area,
Magic,
Ranged
◎ Main action
⚔ 4 cube within 5
◎ Each enemy in the area
Special: The bale eye must create the cube beneath themself.
≤11
3 psychic damage; A<1 the target is warped (save ends)
12–16
5 psychic damage; A<2 the target is warped (save ends)
17+
6 psychic damage; A<3 the target is warped (save ends)
Effect: While warped, a creature has a double bane on power rolls using any characteristic higher than 0, and has a double edge on power rolls using any characteristic lower than 0.
★
Lethe
While the bale eye is winded, they gain an edge on strikes, and any strike made against them gains an edge.
★
Soulsight
Any creature within 5 squares of the bale eye can't be hidden from them.