Immunity: —
Weakness: —
Movement: Burrow
Might
+4
Agility
+2
Reason
+1
Intuition
+2
Presence
+1
◆
2d10 + 4
Signature Ability
Magic,
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 3
◎ Two creatures or objects
≤11
12 damage; M<2 slowed (save ends)
12–16
17 damage; M<3 slowed (save ends)
17+
21 damage; M<4 slowed (save ends)
Effect: If a target was already slowed, that condition continues but their speed is 0 until the end of their next turn.
Melee,
Ranged,
Strike,
Weapon
◎ Main action
⚔ Melee 3 or ranged 12
◎ One creature or object
≤11
10 damage; A<2 restrained (save ends)
12–16
16 damage; A<3 restrained (save ends)
17+
20 damage; prone; A<4 restrained (save ends)
Effect: The knife lands in the target's square, and has 30 Stamina and damage immunity 5. Whenever the knife takes damage, it deals 4 sonic damage to each enemy within 3 squares. The knife lasts until the end of the encounter, and can't be picked up or manipulated.
⚔ Self
◎ Self
Effect: The basalt stone giant moves up to their speed. Each square that they leave during this move is difficult terrain for enemies. Giants ignore this difficult terrain.
⚔ 2 burst
◎ Each enemy in the area
Trigger: The basalt stone giant takes damage.
Effect: The target is pushed up to 3 squares, or if they have A<3, they are pushed up to 6 squares and knocked prone.
★
Stonebreaker Flesh
Whenever an enemy obtains a tier 1 outcome on a melee ability used against the basalt stone giant, they take a bane on that ability until the end of the encounter.
★
Stone Steps
The basalt stone giant ignores difficult terrain.
★
Stone Swim
The basalt stone giant can burrow through stone, but can't drag other creatures underground when they do so.