Immunity: โ
Weakness: โ
Movement: โ
Might
+1
Agility
+2
Reason
-2
Intuition
+1
Presence
-2
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ Two creatures or objects
≤11
6 damage
12–16
9 damage; A<1 3 damage
17+
12 damage; A<2 3 damage
⚔ Melee 1
◎ One creature or object
Special: The target must be the animal's size or smaller.
Effect: The target vertical slides up to 3 squares. If the target is an ally, they can make a free strike at the end of the forced movement, then fall without taking damage.
⚔ Self
◎ Self
Trigger: The animal is targeted by an area ability.
Effect: The animal shifts up to 2 squares before the ability resolves.
★
Nature's Spirit
While outdoors or in a natural environment, the animal can negate a bane on their abilities or turn a double bane into a bane.