Level 10 Horde Controller
Immunity: Corruption 10, Poison 10
Weakness: —
Movement: Climb
Might
+5
Agility
-2
Reason
-2
Intuition
+3
Presence
-1
◆
2d10 + 5
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 2
◎ Two creatures or objects
≤11
9 damage; M<4 grabbed
12–16
12 damage; M<5 grabbed
17+
14 damage; grabbed
Effect: The bonecage can have up to four size 1 targets grabbed at once. Any creature grabbed by the bonecage takes a bane on the Escape Grab maneuver, and the bonecage has damage immunity 5 against that creature's abilities. When the bonecage is force moved, any creature or object they have grabbed moves with them.
3 Malice: While grabbed this way, a target can't teleport or be teleported.
Area,
Magic,
Ranged
◎ Main action
⚔ Four 10 × 1 lines within 3
◎ Each enemy in the area
Effect: The bonecage can put up to two 90-degree bends in each of the lines. Each target makes an Agility test.
≤11
9 damage
12–16
7 damage
17+
4 damage
Effect: The area is difficult terrain for enemies. The effect ends at the end of the encounter or when the bonecage uses this ability again.