Bugbear, Fey, Goblin, Humanoid
EV 10 for four minions
Immunity: โ
Weakness: โ
Movement: โ
With Captain: Gain an edge on strikes
Might
+4
Agility
+3
Reason
+1
Intuition
+1
Presence
+4
◆
2d10 + 4
Signature Ability
Magic,
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object per minion
≤11
3 corruption damage
12–16
6 corruption damage; P<3 bleeding (save ends)
17+
8 corruption damage; grabbed; P<4 bleeding (save ends)
Effect: A target grabbed this way or already grabbed by the knightmare can be vertical pushed up to 5 squares.
★
Bu'gathic Inspiration
Any ally has a +1 bonus to power rolls, saving throws, or damage rolled as a d6 or a d3 for each knightmare adjacent to them.
★
Magic Terror
Each enemy has a -1 penalty to power rolls, saving throws, or damage rolled as a d6 or a d3 for each knightmare adjacent to them.