Bugbear, Fey, Goblin, Humanoid
EV 16
Immunity: โ
Weakness: โ
Movement: โ
Might
+2
Agility
+2
Reason
0
Intuition
0
Presence
0
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
8 damage; A<1 grabbed
12–16
13 damage; A<2 grabbed
17+
16 damage; grabbed
Effect: The target can't use triggered actions until the start of the next round. Additionally, if the sneak started their turn hidden from the target, this ability deals an extra 4 damage.
⚔ 2 burst
◎ Each enemy in the area
≤11
2 damage; I<0 the sneak has concealment from the target (save ends)
12–16
3 damage; I<1 the sneak has concealment from the target (save ends)
17+
4 damage; I<2 the sneak has concealment from the target (save ends)
Effect: The sneak shifts up to their speed and can attempt to hide.
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 8
◎ Two creatures or objects
≤11
7 damage; M<0 bleeding (save ends)
12–16
11 damage; M<1 bleeding (save ends)
17+
14 damage; M<2 bleeding (save ends)
Effect: While bleeding this way, the target can't hide from the sneak or their allies.
⚔ Melee 1
◎ One creature or object
Special: The target must be grabbed by the sneak.
Effect: The target is vertical pushed up to 4 squares. An ally doesn't take damage from being force moved this way.
⚔ Melee 1
◎ The triggering creature or object
Trigger: A size 1 creature or object is force moved within distance, or a size 1 ally willingly moves within distance.
Effect: The target is grabbed by the sneak.
⚔ Special
◎ One enemy
Trigger: The sneak is targeted by a strike.
Effect: The sneak chooses one enemy within distance of the strike to become the target of the strike.