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Draw Steel
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← Browse Monsters
Chimeron
Level 9 Horde Brute · Draw Steel Monsters v1
Chimeron
Level 9 Horde Brute
Abyssal, Demon
EV 11
Size
3
Speed
6
Stamina
90
Stability
3
Free Strike
5
Immunity:
—
Weakness:
Holy 5
Movement:
—
M
ight
+4
A
gility
0
R
eason
+2
I
ntuition
+1
P
resence
+2
◆
Flux Gnash
2d10 + 4
Signature Ability
Melee
,
Strike
,
Weapon
◎ Main action
⚔ Melee 2
◎ One creature or object
≤11
9 cold, fire, or sonic damage
12–16
11 cold, fire, or sonic damage
17+
13 cold, fire, or sonic damage;
M<4
bleeding, dazed, or slowed (save ends)
Special:
After making the power roll, the chimeron decides what damage type the ability deals and which condition it imposes.
◆
Pain Absorption
1 Malice
◎ Triggered action
⚔ Self
◎ Self
Trigger:
The chimeron is targeted by a damage-dealing strike.
Effect:
The chimeron halves the damage.
★
Lethe
While the chimeron is winded, they gain an edge on strikes, and any strike made against them gains an edge.
★
Soulsight
Any creature within 2 squares of the chimeron can't be hidden from them.