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Devil Adjudicator

Level 6 Elite Controller · Draw Steel Monsters v1

Devil Adjudicator

Level 6 Elite Controller
Devil, Infernal EV 32
Size
1M
Speed
6
Stamina
140
Stability
1
Free Strike
7
Immunity: Fire 5 Weakness:
Movement: Fly
M 0
A +1
R +2
I +1
P +3
Infernal Injunction 2d10 + 3
Signature Ability
Magic, Ranged, Strike ◎ Main action
⚔ Ranged 10 ◎ Two creatures or objects
≤11 10 fire damage; I<1 frightened (save ends)
12–16 15 fire damage; I<2 frightened (save ends)
17+ 18 fire damage; I<3 frightened (save ends)
Effect: The adjudicator can slide a target frightened by this ability up to 2 squares.
Adjudicator's Interdiction
Magic, Ranged ◎ Main action
⚔ Ranged 10 ◎ One creature
Effect: The target makes a Presence test.
≤11 The target is slowed, takes a bane on power rolls, and can't regain Stamina (save ends).
12–16 The target is slowed and takes a bane on power rolls (save ends).
17+ Slowed (save ends).
Quid Pro Quo
Magic, Ranged ◎ Maneuver
⚔ Ranged 10 ◎ One ally or frightened creature
Effect: The adjudicator and the target teleport to switch places.
Devilish Charm
2 Malice
Magic, Ranged ◎ Triggered action
⚔ Ranged 5 ◎ The triggering creature
Trigger: A creature targets the adjudicator with a strike.
Effect: The target makes a Presence test.
≤11 The adjudicator chooses a new target for the strike.
12–16 The adjudicator halves the triggering damage.
17+ The target takes a bane on the strike.
Vexatious Litigation
Any creature within 10 squares of the adjudicator who has P<3 takes a -2 penalty to saving throws.
True Name
If a creature within 10 squares speaks the adjudicator's true name, the adjudicator loses their damage immunities, any nondamaging effects of their signature ability, and their Devilish Charm ability until the end of the encounter.