Dwarf, Humanoid
EV 3 for four minions
Immunity: โ
Weakness: โ
Movement: โ
With Captain: +2 bonus to Stamina
Might
+2
Agility
0
Reason
0
Intuition
0
Presence
0
◆
2d10 + 2
Signature Ability
Charge,
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object per minion
≤11
2 damage
12–16
4 damage
17+
5 damage; grabbed or prone
Effect: If the target is restrained, they take an extra 2 damage.