Level 1 Platoon Artillery
Immunity: โ
Weakness: โ
Movement: โ
Might
0
Agility
+2
Reason
0
Intuition
+1
Presence
0
◆
2d10 + 2
Signature Ability
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 10
◎ One creature or object
≤11
6 damage; push 1
12–16
9 damage; push 3
17+
12 damage; push 5
Effect: If the target is adjacent to an object or a wall after the power roll is resolved, they are restrained until the end of their next turn. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
5 Malice: If the target is pushed into another creature, the target and the creature are each restrained until the end of their next turn.
Ranged,
Weapon
◎ Maneuver
⚔ Ranged 10
◎ One prone, restrained, or slowed creature
Effect: The gunner makes a free strike against the target, and the prone, restrained, and slowed conditions on the target end. The target is then restrained (save ends).
★
Split Shot
Whenever the gunner deals rolled damage to a target, one creature or object adjacent to the target takes 3 damage.