Effect: A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
◆Sleep Grenade2d10 + 2
3 Malice
Ranged,
Weapon
◎ Main action
⚔ 3 cube within 5 ◎ Each enemy in the area
≤113 poison damage; I<0 dazed (save ends)
12–166 poison damage; I<1 dazed (save ends)
17+8 poison damage; I<2 dazed (save ends)
Effect: A target dazed this way treats their characteristic scores as 1 lower for the purpose of resisting potencies.
★
Indirect Fire
The launcher ignores concealment and cover, and doesn't need line of effect to use their abilities as long as a size 1 opening exists between the dwarf and the target.