Immunity: โ
Weakness: โ
Movement: โ
Might
0
Agility
+2
Reason
0
Intuition
+1
Presence
0
◆
2d10 + 2
Signature Ability
Charge,
Melee,
Ranged,
Strike,
Weapon
◎ Main action
⚔ Melee 1 or ranged 10
◎ One creature or object
≤11
5 damage; push 4
12–16
7 damage; push 4
17+
9 damage; push 6
Effect: A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
Area,
Ranged,
Weapon
◎ Maneuver
⚔ 3 cube within 5
◎ Each enemy in the area
Effect: Each target makes a Might test.
≤11
7 damage; restrained (EoT)
12–16
5 damage; slowed (EoT)
17+
No effect.
The snare remains until the end of the encounter. Any enemy who moves into the area for the first time in a round or starts their turn there must make the test.