Undead
EV 9 for four minions
Immunity: Corruption 7, Poison 7
Weakness: —
Movement: Fly, hover
With Captain: Gain an edge on strikes
Might
-3
Agility
+4
Reason
-5
Intuition
+1
Presence
-3
◆
2d10 + 4
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object per minion
≤11
3 corruption damage
12–16
6 corruption damage; P<3 weakened
17+
7 corruption damage; P<4 weakened
Effect: This weakened condition ends if an affected target ends their turn with no spirit within 5 squares of them.
★
Corruptive Phasing
The spirit can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. The first time in a round that the spirit moves through a creature, that creature takes 4 corruption damage. The spirit doesn't take damage from being force moved into objects.