Immunity: Corruption 4, Poison 4
Weakness: —
Movement: —
Might
+3
Agility
+1
Reason
0
Intuition
+2
Presence
-1
◆
2d10 + 3
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 2
◎ One creature or object
≤11
5 damage
12–16
7 damage
17+
9 damage
Effect: The target can't shift until the end of their next turn.
1 Malice: This ability targets one additional target.
Area,
Magic
◎ Main action
⚔ 5 burst
◎ Each enemy in the area
≤11
2 psychic damage
12–16
3 psychic damage; I<2 frightened (save ends)
17+
4 psychic damage; I<3 frightened (save ends)
Effect: A target who is still frightened at the end of the encounter can't take a respite activity during their next respite.
★
Arise
The first time the mournling is reduced to 0 Stamina by damage that isn't fire damage or holy damage and their body isn't destroyed, they instead have 1 Stamina and fall prone.
★
Immutable Form
The mournling's shape can't be changed by any external effect.