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Force of Earth

Level 3 Elite Brute · Draw Steel Monsters v1

Force of Earth

Level 3 Elite Brute
Elemental EV 20
Size
2
Speed
5
Stamina
132
Stability
2
Free Strike
6
Immunity: Weakness:
Movement: Burrow
M +2
A -1
R 0
I +1
P +2
Slam Into Dirt 2d10 + 2
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ Two creatures or objects
≤11 8 damage
12–16 12 damage; M<1 restrained (save ends)
17+ 15 damage; M<2 restrained (save ends)
Effect: The target's space is difficult terrain.
Convocation of Quartz
Magic, Ranged ◎ Maneuver
⚔ Ranged 5 ◎ Self or one elemental
Effect: Until the start of the force's next turn, any melee strike made against the target takes a bane if it doesn't already have a bane or double bane.
3 Malice: Until the end of the encounter, the target grows a carapace of stone. They have a +3 bonus to stability and gain 15 temporary Stamina.
Break Armor
1 Malice
◎ Triggered action
⚔ Self ◎ Self
Trigger: The force takes damage.
Effect: The force halves the damage, and has damage weakness 3 and a +3 bonus to speed until the end of the encounter. This damage weakness increases by 3 each time the force uses this ability in the same encounter.
Fickle and Free
The force can't be restrained, slowed, or knocked prone, and they ignore difficult terrain.
Primordial Strength
The force's strikes gain a +6 damage bonus against objects.
Stone Swim
The force can burrow through stone, but can't drag other creatures underground when they do so.