Immunity: โ
Weakness: โ
Movement: โ
Might
+2
Agility
+1
Reason
0
Intuition
0
Presence
+1
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
5 damage; push 2
12–16
6 damage; push 2
17+
8 damage; grabbed; M<2 the target takes a bane on the Escape Grab maneuver
Effect: While the bonesplitter has a target grabbed, they can't use another target.
⚔ 2 burst
◎ Self and each ally in the area
Effect: Up to three targets can make a free strike. If any target hasn't used their own Cackletongue maneuver on this turn, they can use it immediately at no cost.
★
Death Frenzy
Whenever a non-minion ally within 5 squares of the bonesplitter is reduced to 0 Stamina, the bonesplitter moves up to their speed and can make a melee free strike.