Immunity: —
Weakness: —
Movement: Climb
Might
0
Agility
+3
Reason
+1
Intuition
0
Presence
+3
◆
2d10 + 3
Signature Ability
Melee,
Ranged,
Strike,
Weapon
◎ Main action
⚔ Melee 1 or ranged 5
◎ Two creatures or objects
≤11
7 damage
12–16
10 damage
17+
13 damage
Effect: One ally within 10 squares of the monarch can make a free strike.
⚔ Ranged 20
◎ Special
Effect: Two goblin runners appear in unoccupied spaces within distance.
⚔ Melee 1
◎ One ally
Trigger: A creature targets the monarch with a strike.
Effect: The ally is the target of the triggering strike instead.
⚔ 10 burst
◎ Each ally in the area
Effect: Each target can move up to their speed or make a free strike.
⚔ Ranged 10
◎ One enemy or object
Effect: Each ally within 10 squares of the target can move up to their speed toward the target.
⚔ Special
◎ Special
Effect: Each enemy in the encounter takes 2 damage for each goblin adjacent to them.
★
Crafty
The monarch doesn't provoke opportunity attacks by moving.
★
End Effect
At the end of each of their turns, the monarch can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.