Goblin, Humanoid
EV 3 for four minions
Immunity: —
Weakness: —
Movement: Climb
With Captain: +5 bonus to ranged distance
Might
-2
Agility
+2
Reason
0
Intuition
0
Presence
-1
◆
2d10 + 2
Signature Ability
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 10
◎ One creature or object per minion
≤11
2 damage
12–16
4 damage
17+
5 damage
Effect: If the sniper doesn't use a move action this turn, this ability gains an edge.
★
Crafty
The sniper doesn't provoke opportunity attacks by moving.