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Granite Stone Giant

Level 8 Elite Defender · Draw Steel Monsters v1

Granite Stone Giant

Level 8 Elite Defender
Giant, Stone Giant EV 40
Size
4
Speed
7
Stamina
247
Stability
10
Free Strike
8
Immunity: Weakness:
Movement: Burrow
M +4
A +1
R +1
I +2
P +1
Jagged Stone Club 2d10 + 4
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 3 ◎ Two creatures or objects
≤11 12 damage
12–16 17 damage; R<3 weakened (save ends)
17+ 21 damage; R<4 weakened (save ends)
Effect: If the target is already weakened, they are also bleeding (save ends).
Crag Burst 2d10 + 4
3 Malice
Area ◎ Main action
⚔ 2 burst ◎ Each enemy and object in the area
≤11 6 damage; push 2
12–16 10 damage; push 4
17+ 14 damage; vertical push 4
Effect: The area is difficult terrain. Whenever a creature enters a square in the area, they take 3 damage.
Castle Stone Shape
◎ Maneuver
⚔ Self ◎ Self
Effect: The granite stone giant moves up to their speed and creates a 14 wall of stone in squares adjacent to the path of their movement.
Pillar
Triggered action
Melee
⚔ Melee 3 ◎ The triggering creature or object
Trigger: A creature or object within distance moves or shifts away from the granite stone giant.
Effect: A 1-square pillar of stone rises 5 squares out of the ground beneath the target, who moves with the ground to its new elevation, then is vertical pushed 5 squares.
Stonebreaker Flesh
Whenever an enemy obtains a tier 1 outcome on a melee ability used against the granite stone giant, they take a bane on that ability until the end of the encounter.
Stone Steps
The granite stone giant ignores difficult terrain.
Stone Swim
The granite stone giant can burrow through stone, but can't drag other creatures underground when they do so.