Immunity: —
Weakness: —
Movement: Burrow
Might
+4
Agility
+1
Reason
+1
Intuition
+2
Presence
+1
◆
2d10 + 4
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 3
◎ Two creatures or objects
≤11
12 damage
12–16
17 damage; R<3 weakened (save ends)
17+
21 damage; R<4 weakened (save ends)
Effect: If the target is already weakened, they are also bleeding (save ends).
⚔ 2 burst
◎ Each enemy and object in the area
≤11
6 damage; push 2
12–16
10 damage; push 4
17+
14 damage; vertical push 4
Effect: The area is difficult terrain. Whenever a creature enters a square in the area, they take 3 damage.
⚔ Self
◎ Self
Effect: The granite stone giant moves up to their speed and creates a 14 wall of stone in squares adjacent to the path of their movement.
⚔ Melee 3
◎ The triggering creature or object
Trigger: A creature or object within distance moves or shifts away from the granite stone giant.
Effect: A 1-square pillar of stone rises 5 squares out of the ground beneath the target, who moves with the ground to its new elevation, then is vertical pushed 5 squares.
★
Stonebreaker Flesh
Whenever an enemy obtains a tier 1 outcome on a melee ability used against the granite stone giant, they take a bane on that ability until the end of the encounter.
★
Stone Steps
The granite stone giant ignores difficult terrain.
★
Stone Swim
The granite stone giant can burrow through stone, but can't drag other creatures underground when they do so.