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Grilp

Level 4 Minion Ambusher · Draw Steel Monsters v1

Grilp

Level 4 Minion Ambusher
Devil, Hobgoblin, Infernal EV 6 for four minions
Size
1T
Speed
7
Stamina
8
Stability
0
Free Strike
3
Immunity: Fire 2 Weakness:
Movement: Fly With Captain: +2 bonus to speed
M -1
A +3
R 0
I +1
P 0
Flyby Bite 2d10 + 3
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ One creature or object per minion
≤11 3 damage
12–16 5 damage
17+ 7 damage; the grilp shifts up to 2 squares
Effect: The grilp moves up to their speed and can attempt to hide.
Bat Out of Hell
Any enemy who makes a saving throw takes a -1 penalty to the saving throw for each grilp adjacent to them.
Shifting Camouflage
The grilp has concealment from all creatures.