Immunity: —
Weakness: Holy 5
Movement: —
Might
+3
Agility
+2
Reason
+1
Intuition
+2
Presence
-1
◆
2d10 + 3
Signature Ability
Area,
Ranged,
Weapon
◎ Main action
⚔ 1 burst, or 3 cube within 5
◎ One creature or object in the area
≤11
5 acid damage; M<1 slowed (save ends)
12–16
7 acid damage; M<2 slowed (save ends)
17+
9 acid damage; M<3 restrained (save ends)
Effect: The ground and all surfaces in the area pool with slime. The slime is difficult terrain for enemies, and any enemy is bleeding while in the slime.
⚔ Self
◎ Self
Trigger: The gunge takes damage from a melee strike.
Effect: The gunge vomits with great force, letting them shift up to their speed and ignore any additional effects from the strike. The space the gunge occupied before the shift is covered in slime that is difficult terrain for enemies. Additionally, any enemy is bleeding while in the slime.
★
Lethe
While the gunge is winded, they gain an edge on strikes, and any strike made against them gains an edge.
★
Soulsight
Any creature within 2 squares of the gunge can't be hidden from them.