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High Elf Dawn Mage

Level 1 Minion Controller ยท Draw Steel Monsters v1

High Elf Dawn Mage

Level 1 Minion Controller
Fey, High Elf, Humanoid EV 3 for four minions
Size
1M
Speed
5
Stamina
3
Stability
0
Free Strike
1
Immunity: โ€” Weakness: โ€”
Movement: โ€” With Captain: +5 bonus to ranged distance
M 0
A 0
R +2
I -1
P +1
Bright Bolt 2d10 + 2
Signature Ability
Magic, Ranged, Strike ◎ Main action
⚔ Ranged 5 ◎ One creature or object per minion
≤11 1 holy damage
12–16 2 holy damage
17+ 3 holy damage
Effect: Until the start of the dawn mage's next turn, the target can't hide.
Otherworldly Grace
At the start of each of their turns, the dawn mage can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.