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High Elf Dawn Mage

Level 1 Minion Controller ยท Draw Steel Monsters v1

High Elf Dawn Mage

Level 1 Minion Controller
Fey, High Elf, Humanoid EV 3 for four minions
Size
1M
Speed
5
Stamina
3
Stability
0
Free Strike
1
Immunity: โ€” Weakness: โ€”
Movement: โ€” With Captain: +5 bonus to ranged distance
M 0
A 0
R +2
I -1
P +1
◆ Bright Bolt 2d10 + 2
Signature Ability
Magic, Ranged, Strike ◎ Main action
⚔ Ranged 5 ◎ One creature or object per minion
≤11 1 holy damage
12–16 2 holy damage
17+ 3 holy damage
Effect: Until the start of the dawn mage's next turn, the target can't hide.
★
Otherworldly Grace
At the start of each of their turns, the dawn mage can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.