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High Elf Deathtouch

Level 2 Platoon Artillery ยท Draw Steel Monsters v1

High Elf Deathtouch

Level 2 Platoon Artillery
Fey, High Elf, Humanoid EV 8
Size
1M
Speed
5
Stamina
30
Stability
0
Free Strike
5
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +2
A 0
R +1
I 0
P +1
Heartpiercer 2d10 + 2
Signature Ability
Ranged, Strike, Weapon ◎ Main action
⚔ Ranged 15 ◎ One creature
≤11 7 damage
12–16 10 damage
17+ 13 damage; R<1 bleeding (save ends); I<1 frightened (save ends); P<1 restrained (save ends)
5 Malice: The ability takes the Area keyword and loses the Strike keyword, its distance becomes a 3 cube within 10, and it targets each enemy in the area.
Kiss of Death
Magic, Melee ◎ Maneuver
⚔ Melee 1 ◎ One willing ally
Effect: The target has a +5 bonus to speed and automatically obtains a tier 3 outcome on power rolls. They can still roll to determine if they score a critical hit. At the end of their next turn, the target immediately dies.
Otherworldly Grace
At the start of each of their turns, the deathtouch can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.