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High Elf Deathtouch

Level 2 Platoon Artillery ยท Draw Steel Monsters v1

High Elf Deathtouch

Level 2 Platoon Artillery
Fey, High Elf, Humanoid EV 8
Size
1M
Speed
5
Stamina
30
Stability
0
Free Strike
5
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +2
A 0
R +1
I 0
P +1
◆ Heartpiercer 2d10 + 2
Signature Ability
Ranged, Strike, Weapon ◎ Main action
⚔ Ranged 15 ◎ One creature
≤11 7 damage
12–16 10 damage
17+ 13 damage; R<1 bleeding (save ends); I<1 frightened (save ends); P<1 restrained (save ends)
5 Malice: The ability takes the Area keyword and loses the Strike keyword, its distance becomes a 3 cube within 10, and it targets each enemy in the area.
◆ Kiss of Death
Magic, Melee ◎ Maneuver
⚔ Melee 1 ◎ One willing ally
Effect: The target has a +5 bonus to speed and automatically obtains a tier 3 outcome on power rolls. They can still roll to determine if they score a critical hit. At the end of their next turn, the target immediately dies.
★
Otherworldly Grace
At the start of each of their turns, the deathtouch can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.