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High Elf Orbweaver

Level 3 Platoon Hexer ยท Draw Steel Monsters v1

High Elf Orbweaver

Level 3 Platoon Hexer
Fey, High Elf, Humanoid EV 10
Size
1M
Speed
5
Stamina
40
Stability
0
Free Strike
5
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M 0
A 0
R +2
I +2
P +2
Awash 2d10 + 2
Signature Ability
Area, Magic ◎ Main action
⚔ 3 cube within 1 ◎ Each creature in the area
≤11 4 cold damage; M<0 push 3
12–16 6 cold damage; M<1 push 5 or prone
17+ 11 cold damage; M<2 slide 5 or prone
Aetherweb 2d10 + 2
Magic, Ranged, Strike ◎ Main action
⚔ Ranged 8 ◎ Two enemies or objects
≤11 5 damage; R<0 slowed (save ends)
12–16 8 damage; R<1 slowed (save ends)
17+ 11 damage; R<2 restrained (save ends)
Effect: Each enemy within 3 squares of a target suffers the same potency effect as the target unless they are already adjacent to them, or if they immediately shift into an unoccupied space adjacent to the target (no action required).
Otherworldly Grace
At the start of each of their turns, the orbweaver can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.