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High Elf Palinode

Level 1 Platoon Support · Draw Steel Monsters v1

High Elf Palinode

Level 1 Platoon Support
Fey, High Elf, Humanoid EV 6
Size
1M
Speed
5
Stamina
30
Stability
0
Free Strike
3
Immunity: Psychic 5 Weakness:
Movement:
M 0
A 0
R 0
I +1
P +2
Instill Regret 2d10 + 2
Signature Ability
Magic, Ranged, Strike ◎ Main action
⚔ Ranged 8 ◎ One creature
≤11 5 psychic damage
12–16 7 psychic damage; I<1 weakened (save ends)
17+ 9 psychic damage; I<2 weakened (save ends)
2 Malice: The potency increases by 1. If the target is weakened this way until the end of the encounter, they can't take a respite activity during their next respite.
Recall
Magic, Ranged ◎ Maneuver
⚔ Ranged 5 ◎ Two allies
Effect: Each target can teleport to an unoccupied space adjacent to the palinode. The palinode and each target then gain 5 temporary Stamina.
Otherworldly Grace
At the start of each of their turns, the palinode can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.