Giant, Hill Giant
EV 9 for four minions
Immunity: Damage 3
Weakness: —
Movement: Climb
With Captain: +3 damage bonus to strikes
Might
+4
Agility
-1
Reason
-1
Intuition
-1
Presence
-1
◆
2d10 + 4
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 3
◎ One creature or object per minion
≤11
4 damage
12–16
7 damage
17+
8 damage; grabbed
Effect: The mosstooth can use a creature or object they have grabbed as a weapon for this ability, dealing an extra 5 damage to that creature or object and the target. They then end the grab and leave the creature or object prone in an unoccupied space adjacent to the target.
★
Distracted
Whenever the mosstooth targets a creature or object with an ability, any enemy within distance of the ability can use a free triggered action to distract the mosstooth. The mosstooth targets that enemy instead.