Goblin, Hobgoblin, Humanoid, Infernal
EV 6 for four minions
Immunity: Fire 2
Weakness: —
Movement: —
With Captain: Gain an edge on strikes
Might
0
Agility
+1
Reason
+2
Intuition
0
Presence
+3
◆
2d10 + 3
Signature Ability
Magic,
Melee,
Strike
◎ Main action
⚔ Melee 1
◎ One creature or object per minion
≤11
2 fire damage
12–16
4 fire damage; M<2 fire weakness 5 (save ends)
17+
6 fire damage; M<3 fire weakness 5 (save ends)
★
Open Furnace
Whenever an enemy takes fire damage, they take 1 extra fire damage for each brandbearer adjacent to them.
★
Infernal Ichor
When the brandbearer is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the brandbearer takes 2 fire damage.