Goblin, Hobgoblin, Humanoid, Infernal
EV 12
Immunity: Fire 4
Weakness: —
Movement: —
Might
+3
Agility
0
Reason
+1
Intuition
0
Presence
+2
◆
2d10 + 3
Signature Ability
Magic,
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
8 damage
12–16
8 damage, 4 corruption damage
17+
8 damage, 7 corruption damage
Effect: The next strike made against the target has a double edge.
3 Malice: One ally adjacent to the target can use their signature ability.
⚔ Ranged 5
◎ One ally
Effect: The target moves up to their speed and can make a free strike.
★
Battle Ready
Any hidden creature who makes a strike against the death captain or any ally within 2 squares of the death captain takes a bane on the strike.
★
Infernal Ichor
When the death captain is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the death captain takes 3 fire damage.