Goblin, Hobgoblin, Humanoid, Infernal
EV 14
Immunity: Fire 5
Weakness: —
Movement: —
Might
+2
Agility
+3
Reason
+1
Intuition
+1
Presence
0
◆
2d10 + 3
Signature Ability
Charge,
Magic,
Melee,
Strike
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
9 fire damage
12–16
13 fire damage
17+
16 fire damage; A<3 dazed (EoT)
⚔ Self
◎ Self
Effect: The firerunner moves up to their speed and creates an 8 wall of fire along the path of their movement. Creatures can enter and pass through the wall. Any enemy who enters the wall for the first time in a round or starts their turn there takes 5 fire damage.
★
Hot to Go
Whenever the firerunner takes fire damage for the first time in a round, their speed and the size of the wall they can create with Blazing Trail increases by 4 until the end of their next turn.
★
Kindlestep
The firerunner ignores difficult terrain.
★
Infernal Ichor
When the firerunner is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the firerunner takes 3 fire damage.