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Hobgoblin Grandguard

Level 6 Platoon Defender · Draw Steel Monsters v1

Hobgoblin Grandguard

Level 6 Platoon Defender
Goblin, Hobgoblin, Humanoid, Infernal EV 16
Size
2
Speed
4
Stamina
111
Stability
4
Free Strike
6
Immunity: Fire 6 Weakness:
Movement:
M +3
A +2
R +3
I 0
P +2
Tower Shield Smash 2d10 + 3
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 2 ◎ One creature or object
≤11 9 damage
12–16 14 damage
17+ 17 damage; prone
3 Malice: Each ally adjacent to a prone target can make a free strike against that target.
Thunder Rush 2d10 + 3
3 Malice
Area, Charge, Weapon ◎ Main action
⚔ 1 × 2 line within 1 ◎ Each enemy or object in the area
≤11 6 damage
12–16 11 damage
17+ 14 damage
Effect: Each target is pushed up to 10 squares within the area, and the grandguard shifts into the area behind the targets.
Wide Guard
Any strike made against an ally within 2 squares of the grandguard takes a bane.
Infernal Ichor
When the grandguard is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the grandguard takes 3 fire damage.