Goblin, Hobgoblin, Humanoid, Infernal
EV 14
Immunity: Fire 5
Weakness: —
Movement: Fly, hover
Might
+1
Agility
+3
Reason
+2
Intuition
+1
Presence
0
◆
2d10 + 3
Signature Ability
Magic,
Ranged,
Strike
◎ Main action
⚔ Ranged 5
◎ One creature or object
≤11
9 fire damage
12–16
14 fire damage
17+
17 fire damage; R<3 slowed (save ends)
Effect: If this ability gains an edge or has a double edge, the target can't communicate with anyone until the end of their next turn.
⚔ 3 burst
◎ Each enemy in the area
Effect: Each target makes a Might test.
≤11
11 damage; the target has a double bane on their next power roll
12–16
9 damage; the target takes a bane on their next power roll
17+
5 damage
★
Essence of Smoke
The smokebinder can move through spaces as if they were size 1T and can occupy another creature or object's space. At the end of their turn, the smokebinder can attempt to hide if they haven't taken any damage since their last turn.
★
Infernal Ichor
When the smokebinder is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the smokebinder takes 3 fire damage.