Horror, Voiceless Talker
EV 32
Immunity: โ
Weakness: โ
Movement: โ
Might
+3
Agility
+1
Reason
-2
Intuition
-2
Presence
0
◆
2d10 + 3
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ Four creatures or objects
≤11
7 damage
12–16
10 damage; A<2 grabbed
17+
11 damage; A<3 grabbed
Special: The hulking brain can have up to four size 1 creatures grabbed.
2 Malice: The potency increases by 1.
Melee,
Strike
◎ Main action
⚔ Melee 1
◎ Each enemy
Effect: A target must be grabbed by the hulking brain, and is no longer grabbed after the power roll is resolved.
≤11
7 damage; M<1 3 damage
12–16
10 damage; M<2 3 damage
17+
13 damage; M<3 6 damage
⚔ Self
◎ Self
Effect: The hulking brain shifts up to 4 squares, ignoring difficult terrain.
⚔ Self
◎ Self
Trigger: An ally voiceless talker within 5 squares takes damage from an enemy ability.
Effect: The hulking brain shifts adjacent to the ally and becomes the new target of the ability.
2 Malice: The enemy is knocked prone.
★
Biceps to Spare
The hulking brain can carry up to four size 1 creatures they have grabbed, and takes no penalty to their speed while doing so.
★
Psionic Conductor
Whenever a non-minion voiceless talker within 5 squares of the hulking brain uses a psionic ability, they can do so as if they were in the hulking brain's space.