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Hulking Brain

Level 6 Elite Brute ยท Draw Steel Monsters v1

Hulking Brain

Level 6 Elite Brute
Horror, Voiceless Talker EV 32
Size
1L
Speed
5
Stamina
180
Stability
4
Free Strike
7
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +3
A +1
R -2
I -2
P 0
Four-Way Grasp 2d10 + 3
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ Four creatures or objects
≤11 7 damage
12–16 10 damage; A<2 grabbed
17+ 11 damage; A<3 grabbed
Special: The hulking brain can have up to four size 1 creatures grabbed.
2 Malice: The potency increases by 1.
Cerebral Suplex 2d10 + 3
Melee, Strike ◎ Main action
⚔ Melee 1 ◎ Each enemy
Effect: A target must be grabbed by the hulking brain, and is no longer grabbed after the power roll is resolved.
≤11 7 damage; M<1 3 damage
12–16 10 damage; M<2 3 damage
17+ 13 damage; M<3 6 damage
Lumber
◎ Maneuver
⚔ Self ◎ Self
Effect: The hulking brain shifts up to 4 squares, ignoring difficult terrain.
Brawny Buffer
1 Malice
◎ Free triggered action
⚔ Self ◎ Self
Trigger: An ally voiceless talker within 5 squares takes damage from an enemy ability.
Effect: The hulking brain shifts adjacent to the ally and becomes the new target of the ability.
2 Malice: The enemy is knocked prone.
Biceps to Spare
The hulking brain can carry up to four size 1 creatures they have grabbed, and takes no penalty to their speed while doing so.
Psionic Conductor
Whenever a non-minion voiceless talker within 5 squares of the hulking brain uses a psionic ability, they can do so as if they were in the hulking brain's space.