Level 2 Minion Controller
Human, Humanoid
EV 4 for four minions
Immunity: Corruption 2, Psychic 2
Weakness: —
Movement: —
With Captain: +5 bonus to ranged distance
Might
0
Agility
+1
Reason
0
Intuition
0
Presence
+2
◆
2d10 + 2
Signature Ability
Magic,
Ranged,
Strike
◎ Main action
⚔ Ranged 10
◎ One creature or object per minion
≤11
2 lightning damage
12–16
3 lightning damage
17+
5 lightning damage
Effect: If the apprentice doesn't use a maneuver or a move action this turn, the target is also slowed (EoT).
★
Supernatural Insight
The apprentice mage ignores concealment if it's granted by a supernatural effect.