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Human Apprentice Mage

Level 2 Minion Controller · Draw Steel Monsters v1

Human Apprentice Mage

Level 2 Minion Controller
Human, Humanoid EV 4 for four minions
Size
1M
Speed
5
Stamina
4
Stability
0
Free Strike
2
Immunity: Corruption 2, Psychic 2 Weakness:
Movement: With Captain: +5 bonus to ranged distance
M 0
A +1
R 0
I 0
P +2
Lightning Strike 2d10 + 2
Signature Ability
Magic, Ranged, Strike ◎ Main action
⚔ Ranged 10 ◎ One creature or object per minion
≤11 2 lightning damage
12–16 3 lightning damage
17+ 5 lightning damage
Effect: If the apprentice doesn't use a maneuver or a move action this turn, the target is also slowed (EoT).
Supernatural Insight
The apprentice mage ignores concealment if it's granted by a supernatural effect.