Immunity: Corruption 1, Psychic 1
Weakness: —
Movement: —
Might
+2
Agility
+1
Reason
0
Intuition
0
Presence
0
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
6 damage
12–16
9 damage
17+
12 damage; M<2 grabbed and the target takes a bane on the Escape Grab maneuver
Effect: A target who is already grabbed takes an extra 2 damage.
⚔ Melee 1
◎ One creature grabbed by the brawler
Effect: The brawler pushes the target up to 5 squares.
★
Shoot the Hostage
The brawler halves the damage from any strike if they have a creature or object grabbed of size 1S or larger. The grabbed creature or object takes the remaining damage.
★
Supernatural Insight
The brawler ignores concealment if it's granted by a supernatural effect.