Human, Humanoid
EV 3 for four minions
Immunity: Corruption 1, Psychic 1
Weakness: —
Movement: —
With Captain: +5 bonus to ranged distance
Might
0
Agility
+1
Reason
0
Intuition
0
Presence
+2
◆
2d10 + 2
Signature Ability
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 10
◎ One creature or object per minion
≤11
1 corruption damage
12–16
2 corruption damage
17+
3 corruption damage
Effect: One creature within 5 squares regains 1 Stamina.
★
Supernatural Insight
The death acolyte ignores concealment if it's granted by a supernatural effect.