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Human Raider

Level 1 Minion Harrier · Draw Steel Monsters v1

Human Raider

Level 1 Minion Harrier
Human, Humanoid EV 3 for four minions
Size
1M
Speed
7
Stamina
4
Stability
0
Free Strike
1
Immunity: Corruption 1, Psychic 1 Weakness:
Movement: With Captain: Gain an edge on strikes
M 0
A +2
R 0
I 0
P 0
Handaxes 2d10 + 2
Signature Ability
Charge, Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ One creature or object per minion
≤11 1 damage
12–16 2 damage
17+ 3 damage
Effect: If this ability is used as part of a charge, the raider can make a ranged free strike before using the ability.
Supernatural Insight
The raider ignores concealment if it's granted by a supernatural effect.