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Human Rogue

Level 1 Minion Ambusher · Draw Steel Monsters v1

Human Rogue

Level 1 Minion Ambusher
Human, Humanoid EV 3 for four minions
Size
1M
Speed
7
Stamina
2
Stability
0
Free Strike
2
Immunity: Corruption 1, Psychic 1 Weakness:
Movement: With Captain: Gain an edge on strikes
M 0
A +2
R 0
I 0
P +1
Concealed Dagger 2d10 + 2
Signature Ability
Melee, Ranged, Strike, Weapon ◎ Main action
⚔ Melee 1 or ranged 5 ◎ One creature or object per minion
≤11 1 damage
12–16 2 damage
17+ 3 damage
Effect: If the rogue is disguised or hidden when they use this ability, it deals an extra 3 damage.
Supernatural Insight
The rogue ignores concealment if it's granted by a supernatural effect.