Humanoid, Lizardfolk
EV 6
Immunity: —
Weakness: —
Movement: Swim
Might
+2
Agility
+1
Reason
0
Intuition
0
Presence
0
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
6 damage
12–16
9 damage
17+
12 damage; A<2 bleeding (save ends)
Effect: If the scaletooth has the target grabbed, the potency of this ability increases by 1.
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 2
◎ Two creatures or objects
≤11
5 damage; slide 1
12–16
8 damage; slide 2; M<1 grabbed if within 2 squares of the scaletooth
17+
10 damage; slide 3; M<2 grabbed if within 2 squares of the scaletooth
★
Reptilian Escape
While the scaletooth has a tail, whenever they are grabbed, prone, slowed, or weakened, they can lose their tail to immediately end that condition, then shift up to 2 squares.