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Lizardfolk Tonguer

Level 1 Minion Artillery · Draw Steel Monsters v1

Lizardfolk Tonguer

Level 1 Minion Artillery
Humanoid, Lizardfolk EV 3 for four minions
Size
1S
Speed
5
Stamina
3
Stability
0
Free Strike
2
Immunity: Weakness:
Movement: Swim With Captain: +1 bonus to strikes
M 0
A +2
R 0
I +1
P 0
Tonguelash 2d10 + 2
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 8 ◎ One creature or object per minion
≤11 2 damage; pull 1, or the tonguer can shift 1 square toward the target
12–16 4 damage; pull 2, or the tonguer shifts up to 2 squares toward the target
17+ 5 damage; pull 3, or the tonguer shifts up to 3 squares toward the target
Effect: If the forced movement or the shift leaves the target adjacent to the tonguer, the target is also grabbed.
Reptilian Escape
While the tonguer has a tail, whenever they are grabbed, prone, slowed, or weakened, they can lose their tail to immediately end that condition, then shift up to 2 squares.