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Locratix the Morningstar

Level 6 Elite Harrier · Draw Steel Monsters v1

Locratix the Morningstar

Level 6 Elite Harrier
Draconian, Dragon, Humanoid EV 32
Size
1M
Speed
8
Stamina
160
Stability
2
Free Strike
7
Immunity: Acid 6 Weakness: —
Movement: Fly
M +1
A +3
R +1
I +2
P +2
◆ Skewer 2d10 + 3
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ Two creatures or objects
≤11 10 damage
12–16 15 damage; M<1 slowed (save ends)
17+ 18 damage; M<2 slowed (save ends)
Effect: Locratix deals 6 damage to each creature or object in a 2 × 1 line behind the target.
◆ Acidic Stun 2d10 + 3
2 Malice
Area, Magic ◎ Main action
⚔ 3 × 1 line within 1 ◎ Each enemy in the area
≤11 7 acid damage; M<1 dazed (save ends)
12–16 12 acid damage; M<2 dazed (save ends)
17+ 15 acid damage; M<3 dazed (save ends)
Effect: While dazed this way, a target takes an extra 6 damage from Locratix's abilities.
◆ Takeoff
◎ Maneuver
⚔ Self ◎ Self
Effect: Locratix flies up to her speed. Any creature adjacent to the space on the ground she took off from who has A<2 is knocked prone.
◆ Stay Back! 2d10 + 3
Triggered action
Melee
⚔ Melee 2 ◎ The triggering creature
Trigger: A creature within distance moves or is force moved.
≤11 7 acid damage; A<1 the target's speed is 0 (EoT)
12–16 12 acid damage; A<2 the target's speed is 0 (EoT)
17+ 15 acid damage; A<3 the target's speed is 0 (EoT)
★
Flighty
When Locratix deals rolled damage to an enemy, that enemy can't use Locratix as the trigger for any of their triggered actions until the start of Locratix's next turn.
★
Absorbing Scales
When Locratix takes damage of any type for which she has damage immunity, she has damage immunity 6 against the next strike made against her.