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Logostician Vesper

Level 10 Elite Controller · Draw Steel Monsters v1

Logostician Vesper

Level 10 Elite Controller
Soulless, War Dog EV 48
Size
2
Speed
10
Stamina
253
Stability
3
Free Strike
10
Immunity: Weakness:
Movement:
M +2
A +1
R +5
I +4
P +1
Portal to the Firing Line 2d10 + 5
Signature Ability
Area, Ranged, Weapon ◎ Main action
⚔ 5 × 3 line within 15 ◎ Each creature and object in the area
Special: This ability targets only non-prone creatures.
≤11 8 damage
12–16 12 damage; I<4 slowed (save ends)
17+ 15 damage; I<5 slowed (save ends)
Effect: A target creature can choose to drop prone, in which case the ability takes a bane against them.
2 Malice: The area remains active until Vesper is reduced to 0 Stamina or until the end of the encounter. Any non-prone enemy who enters the area for the first time in a round or starts their turn there takes 15 damage, or 7 damage if they choose to fall prone.
Portal to the Mantle 2d10 + 5
3 Malice
Area, Magic, Ranged ◎ Main action
⚔ 3 cube within 15 ◎ Each creature in the area
≤11 8 fire damage
12–16 12 fire damage
17+ 15 fire damage
Effect: The area is difficult terrain. Any creature who enters the area for the first time in a round or starts their turn there takes 10 fire damage. Until the end of the encounter, the size of the area increases by 1 at the start of each round.
Portal to the Void 2d10 + 5
Area, Magic, Ranged ◎ Maneuver
⚔ 5 cube within 15 ◎ Each creature in the area
≤11 A<4 pull 3 toward the center of the area
12–16 A<5 pull 5 toward the center of the area
17+ A<6 pull 7 toward the center of the area
Effect: A portal appears at the center of the area. Any creature who is at the center of the area when this ability is used or who is pulled into the center for the first time in a round takes 10 sonic damage.
2 Malice: The area remains active and deals its damage until Vesper is reduced to 0 Stamina or until the end of the encounter. Any creature who enters the area and has A<4 is pulled 3 squares toward the center of the area. Any creature who starts their turn in the area and has M<4 is slowed until the end of their turn.
Portal to the Sky
Triggered action
Ranged
⚔ Ranged 3 ◎ One enemy
Trigger: The target moves within distance of Vesper.
Effect: The target is dropped through a portal, which teleports them up to 7 squares above a space within 15 squares.
Living Logistics Network
Each ally who starts their turn within 10 squares of Vesper can teleport whenever they willingly move until the end of their turn. Whenever an affected ally teleports, they deal an extra 5 damage on their next strike.
Crash and Burn
When Vesper is reduced to 0 Stamina, they move up to their speed and explode, dealing 4d6 damage to each adjacent enemy and object. Any enemy who takes more than 14 damage this way vertically slides 5 squares.