Accursed, Humanoid, Medusa
EV 84
Immunity: โ
Weakness: โ
Movement: โ
Might
+2
Agility
+4
Reason
0
Intuition
0
Presence
0
◆
2d10 + 4
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ Two creatures or objects
≤11
11 damage; M<2 slowed (save ends)
12–16
16 damage; M<3 slowed (save ends)
17+
19 damage; M<4 slowed (save ends)
◆
2d10 + 4
Signature Ability
Magic,
Ranged,
Strike
◎ Main action
⚔ Ranged 10
◎ Two creatures or objects
≤11
11 damage; push 3
12–16
16 damage; push 5
17+
19 damage; push 7
3 Malice: The medusa targets two additional creatures or objects.
Area,
Magic
◎ Main action
⚔ 3 burst
◎ Each enemy in the area
≤11
M<2 restrained (save ends)
12–16
M<3 restrained (save ends)
17+
Slowed (save ends); or M<4 restrained (save ends)
Effect: A target with cover reduces the potency by 1, while a slowed target increases the potency by 1. A target restrained this way magically begins to turn to stone, and a target who ends two consecutive turns restrained this way is petrified.
⚔ Self
◎ Self
Effect: The medusa shifts up to 3 squares and can attempt to hide even if observed.
⚔ Melee 1
◎ The triggering creature
Trigger: A creature within distance deals damage to the medusa.
≤11
13 acid damage
12–16
18 acid damage
17+
22 acid damage
⚔ Ranged 50
◎ Each enemy
Effect: The medusa can use Petrify against each target without spending Malice. A target who doesn't have cover increases the potency by 1.
⚔ Self
◎ Self
Effect: The medusa temporarily manifests wings and flies to their speed without provoking opportunity attacks. During or after this movement, they can use Snake Bites and Damning Gaze once each.
◆
2d10 + 4
Villain Action 3
⚔ 10 burst
◎ Special
≤11
8 acid damage; P<3 weakened (save ends)
12–16
13 acid damage; P<4 weakened (save ends)
17+
17 acid damage; P<5 weakened (save ends)
Effect: As a free triggered action, each stone statue and creature restrained or slowed by Petrify within distance moves up to their speed and uses a signature ability that gains an edge, targeting an enemy of the medusa's choice. A stone statue without its own statistics has speed 5 and uses the medusa's free strike.
★
Solo Monster
End Effect: At the end of each of their turns, the medusa can take 10 damage and end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.
Solo Turns: The medusa can take two turns each round. They can't take turns consecutively.
★
Cunning Edge
The medusa gains an edge on power rolls against any creature who is restrained or slowed by Petrify.
★
Many Peering Eyes
The medusa can't be flanked.