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Minotaur Stampede

Level 10 Minion Defender ยท Draw Steel Monsters v1

Minotaur Stampede

Level 10 Minion Defender
Accursed, Humanoid, Minotaur, Swarm EV 12 for four minions
Size
4
Speed
8
Stamina
17
Stability
2
Free Strike
4
Immunity: โ€” Weakness: โ€”
Movement: โ€” With Captain: Gain an edge on strikes
M +5
A +5
R 0
I +2
P -1
Bull Rush 2d10 + 5
Signature Ability
Charge, Melee, Strike, Weapon ◎ Main action
⚔ Melee 2 ◎ One creature or object per minion
≤11 4 damage
12–16 7 damage; prone
17+ 9 damage; prone; M<3 can't stand (save ends)
Effect: If this ability is used as part of the Charge main action, each creature the stampede moves through who has M<4 is knocked prone.
Swarm
The stampede can move through spaces as if they were a size 2 creature, and can occupy other creatures' spaces. At the start of each of the stampede's turns, they can make a free strike against each creature whose space they share.