Construct, Multivok, Soulless, Valok
EV 44
Immunity: โ
Weakness: โ
Movement: โ
Might
+4
Agility
+1
Reason
-2
Intuition
+1
Presence
-3
◆
2d10 + 4
Signature Ability
Melee,
Ranged,
Strike,
Weapon
◎ Main action
⚔ Melee 2
◎ Two creatures or objects
≤11
13 damage; push 3
12–16
18 damage; push 5
17+
22 damage; push 8
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 10
◎ One creature or object
≤11
15 damage; A<2 slowed (save ends)
12–16
21 damage; A<3 slowed (save ends)
17+
26 damage; A<4 slowed (save ends)
Effect: This damage can't be reduced in any way. While a target is slowed this way, any strike against them has a double edge.
⚔ Ranged 5
◎ One ally
Effect: The target shifts up to their speed and can use a main action.
⚔ Ranged 10
◎ The triggering creature
Trigger: The chief or an ally within distance is subject to an effect that can be ended by a saving throw or test at the end of their turn.
Effect: The target gains 15 temporary Stamina. Each time this triggered action is used, the amount of temporary Stamina received decreases by 3 (to a minimum of 0).
★
Multivok Maintenance
At the start of the chief's turn, each servok within 2 squares of them regains 15 Stamina.
★
Crafted to Perfection
The chief's shape can't be changed by any external effect.
★
Valiar Might
While the chief isn't bleeding, weakened, or winded, any power roll made against them is automatically a tier 1 outcome. A critical hit still grants its additional main action.