Level 10 Minion Artillery
Abyssal, Demon
EV 12 for four minions
Immunity: —
Weakness: Holy 5
Movement: Climb
With Captain: +4 bonus to speed
Might
0
Agility
+5
Reason
+1
Intuition
+1
Presence
+1
◆
2d10 + 5
Signature Ability
Magic,
Ranged,
Strike,
Weapon
◎ Main action
⚔ Ranged 20
◎ One creature or object per minion
≤11
5 fire damage
12–16
8 fire damage
17+
10 fire damage; this damage ignores immunity
Effect: This ability ignores concealment. A winded target takes an extra 5 damage.