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Orc Garotter

Level 1 Platoon Ambusher ยท Draw Steel Monsters v1

Orc Garotter

Level 1 Platoon Ambusher
Humanoid, Orc EV 6
Size
1L
Speed
5
Stamina
30
Stability
0
Free Strike
4
Immunity: โ€” Weakness: โ€”
Movement: โ€”
M +1
A +2
R 0
I +1
P -1
Dagger Feint 2d10 + 2
Signature Ability
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ One creature or object
≤11 6 damage; the garotter can shift 1 square
12–16 9 damage; the garotter shifts up to 2 squares
17+ 12 damage; the garotter shifts up to 3 squares
Effect: If this ability gains an edge or has a double edge, it deals an extra 4 damage.
Strangle 2d10 + 2
Melee, Strike, Weapon ◎ Main action
⚔ Melee 1 ◎ One creature
≤11 6 damage
12–16 9 damage; I<1 dazed (save ends)
17+ 12 damage; grabbed; I<2 dazed (save ends)
Effect: While grabbed this way, a target can't communicate or use magic abilities.
Chroma Cloak
1 Malice
◎ Maneuver
⚔ Self ◎ Self
Effect: The garotter turns invisible until the end of their turn. This invisibility ends early if they take damage or use an ability.
Relentless
If the garotter is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the garotter is reduced to 1 Stamina instead.