Immunity: โ
Weakness: โ
Movement: โ
Might
+1
Agility
0
Reason
0
Intuition
+1
Presence
+2
◆
2d10 + 2
Signature Ability
Magic,
Melee,
Ranged,
Strike
◎ Main action
⚔ Melee 1 or ranged 10
◎ One creature or object
≤11
5 sonic damage
12–16
7 sonic damage
17+
9 sonic damage; P<2 weakened (save ends)
Magic,
Ranged
◎ Main action
⚔ Ranged 10
◎ One ally
Effect: The target moves up to their speed and can use a main action.
3 Malice: The godcaller targets a second ally.
⚔ Ranged 10
◎ Self and three allies
Effect: Each target regains 15 Stamina and ignores difficult terrain until the end of the encounter.
★
Relentless
If the godcaller is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the godcaller is reduced to 1 Stamina instead.