Immunity: โ
Weakness: โ
Movement: โ
Might
+2
Agility
+2
Reason
+2
Intuition
+2
Presence
+2
◆
2d10 + 2
Signature Ability
Melee,
Strike,
Weapon
◎ Main action
⚔ Melee 1
◎ One creature or object
≤11
6 damage
12–16
9 damage; taunted (EoT)
17+
12 damage; taunted (EoT)
Effect: This ability has a double edge against any target who dealt damage to the rampart this round.
⚔ Self; see below
◎ One ally
Effect: The rampart moves or shifts up to their speed adjacent to the target, then can swap places with the target.
⚔ Self
◎ Self
Trigger: A creature targets an ally adjacent to the rampart with an ability that doesn't also target the rampart.
Effect: The rampart instead becomes the target of the triggering ability.
★
Relentless
If the rampart is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the rampart is reduced to 1 Stamina instead.